State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Third Person Games in Ecuador, Q3 2024: Unified Platform Insights

Explore the performance trends of the leading third person games in Ecuador for Q3 2024, as data from Sensor Tower reveals a dynamic landscape in downloads, revenue, and active users.

Top 5 Third Person Games in Ecuador, Q3 2024: Unified Platform Insights

In the third quarter of 2024, the top third person games on the unified platform in Ecuador showcased varying trends in downloads, revenue, and active users, according to Sensor Tower data.

Free Fire experienced fluctuations in its metrics. Weekly revenue peaked at around $30K in mid-July before seeing a decline, ending the quarter at approximately $28K. Downloads began at around 51K at the start of July, decreasing to about 28K by the end of September. Interestingly, weekly active users started strong at approximately 2.7M, with a noticeable drop to about 2.4M towards the quarter's end.

PUBG MOBILE had a relatively stable performance. Revenue fluctuated slightly, with a modest peak of around $3.3K in mid-July and a decline to approximately $2.1K by September's close. Downloads saw minor variations, peaking at around 4.7K in early September. The weekly active users remained consistent, beginning at 48.8K and concluding at 41.5K.

War Robots Multiplayer Battles showed an interesting trend. Revenue saw a peak of approximately $2.2K in late July before tapering off to about $1.4K by the end of September. Downloads witnessed a significant spike, reaching about 7.3K in late August, while weekly active users also saw a surge, peaking at 29.3K in the same period before settling at 17.6K.

Last War:Survival demonstrated gradual growth. Revenue increased steadily, reaching about $2.5K by mid-September. Downloads fluctuated slightly, peaking at approximately 3.9K in mid-September. Weekly active users showed a positive trend, starting at around 30.3K and rising to over 40.5K by the end of the quarter.

Genshin Impact maintained a consistent performance in Q3. Revenue saw a notable peak of around $2.4K in late August. Downloads remained relatively stable, with a peak of about 2.3K in late August. Weekly active users hovered around the 42K mark, with a slight dip mid-quarter but rebounding to 41.8K by the end.

These insights, derived from Sensor Tower data, provide a comprehensive view of the performance landscape for third person games in Ecuador during Q3 2024. For more detailed insights and analytics, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024